February 28th, 2011 - 10:10 PM § in Source

Displacement Filter Explained

A while back I had added a displacement filter technique that resembles the liquefy effect from Adobe’s Photoshop.
The Tutorial is now available online for you to view how its done.
View Source

January 31st, 2011 - 10:25 PM § in Information

Awarded Adobe Community Professional

This was a world wide search and of those 239 members awarded I am honored to be among them.[...]

January 4th, 2011 - 10:11 AM § in Information, OOP

Professional Actionscript

I’m currently in the midst of working on a new book title revealing the ins and outs of the Object Oriented process of thought for ActionScript 3.0. Stay tuned for more updates.[...]

December 18th, 2010 - 12:48 PM § in Algorithms

Matrix Transformation

As many of you may be aware, the flash package contains a geom.Matrix class which is useful for Linear Translations of DisplayObjects as well as BitmapData. The matrix class allows for a 3×3 array which is useful for 2D transformations such as shearing, rotation, and scaling. Of course with any[...]

December 14th, 2010 - 7:06 PM § in Experiments

Displacement Filter

An experiment to gain a proper understanding of the ins and outs of the displacement filter. A tutorial will soon be online with a full explanation of how to accomplish this.[...]

October 29th, 2010 - 8:16 AM § in Experiments


Branching has always been a popular visual in the world of flash, and makes for a great experiment using the Canvas tag because one truly needs to optimize their code to the fullest. Here I plant seeds around the cursor of the mouse and allow those seeds to grow to a specific length, and allow [&hel[...]

September 10th, 2010 - 7:52 AM § in Information


Apologies for not adding new content for the past few weeks, Spilled-Milk is going to be having a face lift, and all efforts have been divided amongst the reconstruction and authoring for such great companies as O’reilly and Adobe. We promise to have much more for our audience when we return. [...]